Ouch, I had no idea python-induced animation could be such a performance hit on lower CPUs.. However, as Andy mentions, so far I haven't seen much complaints. (hope it stays that way

)
Your average Age Writer is going to back away from this method quickly, thinking, well I guess I'll just make my Age pretty to look at with lots of journals to read. Making puzzles with moving parts is just too hard.
As more and more functionnality is included in PyPRP it gets increasingly harder to know how to use everything. Even just right now to be able to use journals or linking books you need some basic knowledge of Python (or a good deal of patience).
So making Ages becomes more and more of a team effort if you want an Age that has both nice visuals, and functionnality, not to mention sound..
I know these days I wouldn't be able to deal with the more technical parts of Ahra Pahts without all the help I get..
