When most people in the modding community say "Unreal" they mean the editor. It's a 3D graphics program that can be custom made for certain games. Here is a screen shot of the Unreal editor for Rainbow 6: Ravenshield:
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This editor is a dream to use. Just about everything is point and click. Want doors that actually swing open? Be able to say they are locked or unlocked? Put in the different sounds for the door? IE: opening, closing, knocking, etc, etc.. Think about all the scripting we have to do for our Ages. In Unreal, it's almost always point and click, like in this example:
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There are other editors out there that are like the Unreal editor, but go about different things, like GTK Radiant, which is what is used for games like Call of Duty, Medal of Honor and Castle Wolfenstien:
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Considering you've been learning Blender and trying to do Age Creation, you should find using any of these editors a snap.
One word of warning though Justin........after playing around with these, even though they are for games that are FPS's, you'll really wish that we had a tool like this for Age Creation. You might want to take a lap top with you, and keep your Blender skills honed while there.
