To get back on subject, I am busy tweaking my waveset variables now. It is not as frightening as it seems at first glance.

This probably won't be a popular opinion among you PyPRP devs, but I think this should be the other way around.Nadnerb wrote:you will need to remember to turn off shadbuf in all your materials to prevent them from casting dynamic shadows
Nadnerb wrote:This can be done by setting the "incCharacters" variable. ...
<object>:
dynenv:
hither: 0.3
yon: 10000
inccharacters: 0
refreshrate: 0.5
width: 256
height: 256
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