boblishman wrote:how exactly .... (what is XRegion?)
- Code: Select all
[ObjectName]:
synchflags:
- excludepersistentstate
synchstates:
- XRegion
Exclude Regions (XRegions) are used to warp the avatar to a "safe point" should the avatar be in the way of a door closing or a random cow falling from the top of the cavern... So, say I was standing in the middle of the shell door in the Watcher's Sanctuary and some fool decides to do the PotS puzzle... Well, the door closes on me, but rather than smashing me and making my blood stain the centuries old door, my avatar is warped to one of many possible safe points (although Cyan usually just has one specified).
I actually did find it funny one time where I traced a stack dump into plExcludeRegionModifier... Cyan didn't specify any safe points
