When I started here I made the decision to learn blender before I made any ages. And I did a lot of the tutorials found on internet and became very pleased with myself that I was able to learn all this. But just before I entered the RAD contest now, I suddenly discovered there is a lot I need to relearn because I can’t do it the way I originally learned blender. And that I have to find alternative ways to do things or leave it out because it can’t be done at all. I have spent a lot of time trying to find solution to some of my problem only to find out there are none.
The wiki page I want to make will be a list of things you at the present can’t do when making an age, things that might affect the wrong way, things that could be good to know, but are not that obvious. And things that will make your age work poorly or slow down performance. Like:
- The texture types you can use in blender are Blend, Image and Plug in.
- In blenders Map to tab, only stencil and col will affect the texture. (as far as I know)
- Blender’s modifiers like subsurf do not export well and can give high polycounts. That again might lead to slow performance.
- Turn of Shadow buffer.
- Turning down the col-slider in Map itput might make the object transparent.
- Giving the material some color will also give the object the same color, even if you have the col-slider of the texture all up.
Now, I am still very new to age writing, and if you think this is a good idea, I will need help in finding things to put into this page. Because I still have not encountered all.
