D'Lanor wrote:I have. I tried both single and dual channel. It made no difference. Dual channel wavs btw are those split into two files with -Left and -Right extensions. My guess is that static 3d sounds need the dual channel wav setup.
SCGreyWolf wrote:D'Lanor wrote:I have. I tried both single and dual channel. It made no difference. Dual channel wavs btw are those split into two files with -Left and -Right extensions. My guess is that static 3d sounds need the dual channel wav setup.
I'm not 100% sure about Uru, but most games use mono sounds for positional audio and stereo for sounds that are directionless or local. (KI noises would be stereo, footsteps, waterfalls and such would be mono.
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