I'm having an issue with my lightmaps. I've followed the tutorial exactly. And even to the point where I deleted all my materials and started anew, and I still keep getting the same issue.
Basically, after making my lightmap (which bakes fine) and setting it to multiply and setting the correct UV texture, everything as far as blender is concerned works properly. In both the materials section the lightmap casts the correct lighting on the original texture, and when I use render and the game engine in blender the lightmap appears like it is supposed to.
Yet when I go into URU, only the lightmap is seen. The texture underneath never appears and all I ever get is the lightmap. Am I doing something wrong, or am I forgetting something? I've done lightmaps before and never had this issue till now.