Locking movement on a certain axis?

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Locking movement on a certain axis?

Postby DatokerJ » Mon Aug 11, 2008 4:52 pm

Is it possible on a kickable, to prevent the object from moving on say the X and/or Y axis while still allowing movement on the Z?
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Re: Locking movement on a certain axis?

Postby Trylon » Mon Aug 11, 2008 11:48 pm

I think it is, but you have to make an invsible collider "rod", along which it moves, and a hole in the objects physical mesh in which the "rod" fits.
If you do it just right, it will only move along the rod.
One day I ran through the cleft for the fiftieth time, and found that uru held no peace for me anymore.
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Re: Locking movement on a certain axis?

Postby DatokerJ » Tue Aug 12, 2008 9:17 am

:) got something setup like that now, I think I got the bugs worked out.
I am afraid it may fly off the collider as It did many times during tests until I got it tweaked! not been able to get it off yet but I am almost sure it will break sooner or later!

Cheers :)
Dato
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Re: Locking movement on a certain axis?

Postby Trylon » Tue Aug 12, 2008 9:54 am

You could try capping the ends of the pole - making them quite a bit larger, so the thing wont fly off..
One day I ran through the cleft for the fiftieth time, and found that uru held no peace for me anymore.
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