3DMax plugins are not compatible with blender.
The best you can hope for is that Cyan's plugin is written with a halfway respectable API so it can be ported over to blender with a minimum of difficulty.
@Aloys
The GoW Plugin has a UI? Seriously?
Tyion wrote:Yeah, 3DS Max is very...complex looking. I like Blender. though I wouldnt mind a Maya3D Plugin, Maya is friendly.
Nalates wrote:3DMax usues Plazma 2.x and can use python so since Blender is producing models that work with Plazma 1 (ver ?) and Python now, I can’t see it being that hard to make a change. We will know when we see the code.
JWPlatt wrote:The Developer page says "Plasma20 plugin." Is this a problem or error on someone's part?
JWPlatt wrote:Then what's this about: "...Plasma 2 was Until Uru/POTS, Plasma 2.1 and above was MOUL..."?
Just curious.
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