I've been adding colliders to my age by copying original objects, taking away their materials, giving them bounds, and giving them the properties "String - Type - collider".
Now, before I added a bunch, I had two colliders with those settings. They exported perfectly fine. However, now that I've added colliders with the same collider properties, the console is complaining that "Object Cylinder.050 has no material. Export cannot continue!".
This first happened with a window collider. I assumed it was just a little glitch, so I just deleted that collider (it wasn't completely necessary), but the same thing happened again, and probably will do that same if I get rid of "Cylinder.050". Anyone know what my problem is? o_O