Converting Myst 5

Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.

Re: Converting Myst 5

Postby ddb174 » Wed Jul 29, 2009 8:26 am

Tahgira crashes a lot of people, I know. By the way, Drizzle20 and all the older ones are all availalbe at http://sf.net/projects/drizzle/
ddb174
 
Posts: 928
Joined: Thu Apr 10, 2008 7:28 pm

Re: Converting Myst 5

Postby Sharaya » Sun Aug 23, 2009 1:19 pm

I did the conversion and it said it was fine. Music downloaded also with no errors.

However, when I enter through the volcano, I can link from the linking books, but all the clickable journals show as clickable but don't do anything when I click them. Also I can't pick up the stone in the bubbles so basically it's unplayable for me. Did I do something wrong?

I do not have TPOTS. With the original URU game, path of the shell came as a free download because you bought the game. I did download and play it way back when, but since then have replaced hard drives and computers too many times to count and don't have that download anymore. Could that be my problem? Wouldn't the MOUL files take care of it?

I'm putting the location for Myst V in the first section and the location for URU in the second section and converting from there. Is that correct?
Sharaya
 
Posts: 5
Joined: Wed Aug 19, 2009 1:45 pm

Re: Converting Myst 5

Postby ddb174 » Sun Aug 23, 2009 10:00 pm

The Myst5 puzzles and journals are not playable; it's exploration only. So, it sounds like everything is correct for you!
ddb174
 
Posts: 928
Joined: Thu Apr 10, 2008 7:28 pm

Re: Converting Myst 5

Postby Sharaya » Tue Aug 25, 2009 5:08 pm

Oh, thank you ddb. I didn't know that. It makes sense.
Sharaya
 
Posts: 5
Joined: Wed Aug 19, 2009 1:45 pm

Re: Converting Myst 5

Postby CyricD » Wed Aug 26, 2009 5:53 am

Hello all.

I recently downloaded drizzle, and was able to instal the KI, convert Myst5 and download several fan ages. I'm very impressed by everything I've seen so far. :)

I have a question though, regarding the MO:UL files. I was only in the gametap version a few times, and it's all been uninstalled for quite some time. As far as I can tell, after a lot of folder searching, the files from MO:UL are not on my PC anywhere. I would really like the get access to those ages / pages / extras again.

I believe there is a way to get them, but I'm not sure. If someone could reply or PM me with any information about getting those files, I would be thankful. ;)

And please keep in mind I know very little about torrents, ftp... Ok, most file transfer types. So, if possible, links and some instruction would be welcomed.

CD
Cyric
Everyting above is "IMO" and "IIRC". Now I don't need to type it in every post. :)
User avatar
CyricD
 
Posts: 8
Joined: Wed Aug 26, 2009 4:17 am

Re: Converting Myst 5

Postby ddb174 » Wed Aug 26, 2009 9:38 am

Okay, I've sent you a PM.
ddb174
 
Posts: 928
Joined: Thu Apr 10, 2008 7:28 pm

Re: Converting Myst 5

Postby CyricD » Wed Aug 26, 2009 11:56 am

Thanks. 8-)
Cyric
Everyting above is "IMO" and "IIRC". Now I don't need to type it in every post. :)
User avatar
CyricD
 
Posts: 8
Joined: Wed Aug 26, 2009 4:17 am

Re: Converting Myst 5

Postby Karkadann » Mon Sep 07, 2009 5:05 am

any chance on making the Myst 5 ages interactive
I Don't Have A Cell Phone, I have Freedom!
User avatar
Karkadann
 
Posts: 1224
Joined: Sun Aug 02, 2009 10:04 am
Location: Earth

Re: Converting Myst 5

Postby diafero » Mon Sep 07, 2009 8:40 am

That's not likely to happen as we would never be able to finish due to restrictions of the engine. I did some polishing (like hiding objects without collider) for Offline KI 2.8.1, but I doubt much more will happen.
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.

"Many people's horizon is a circle with a radius of zero. They call it their point of view."

Deep Island Shard | Offline KI
diafero
Deep Island Admin
 
Posts: 2972
Joined: Mon May 05, 2008 5:50 am
Location: Germany

Re: Converting Myst 5

Postby ddb174 » Tue Sep 08, 2009 9:32 am

Things like the tablet are hard-coded into the engine (because it uses a simple perceptron ai to recognise symbols). So, it's mostly just intended to be explored. Moul was a higher priority, because if you can't play the puzzles in Pots, you can't play them at all. Whereas with Myst5, you can just fire up Myst5 to play them.
ddb174
 
Posts: 928
Joined: Thu Apr 10, 2008 7:28 pm

PreviousNext

Return to Plasma Development

Who is online

Users browsing this forum: No registered users and 14 guests

cron