I was over at Teledhan and noticed that as well as its orbiting sun it had moving clouds and it started me thinking about a generic basic age.
This age could consist of a Sky sphere with a Sun a Sky Sphere with a Moon and two Sky Spheres with cloud layers and one with a Star scape. a set of say eight planes set for images depicting the horizon As well as an aquatic plane set for swimming all with an associated script awaiting rotation values for the spheres with the Sun and Moon Spheres Synchronised to the system clock of the Server governed by some multiplier that could be set by the age maker. This sort of raw age would sit like Ahra Phats awaiting a set of values.
You import the age as a blender file and add your Sequence Prefix number obtained in the usual way and save the age as a new name to make it your own.
Lets say we have an age with these 14 basic objects if you don't want water you select the aquatic layer and delete it. The same goes for any of the other objects.
A set tutorial would enable the insertion of images for views of the distant horizon. I have picked 8 as an arbitrary figure it may work better with a different number.
Inserting values would set the rotation of the cloud star sun and moon spheres as required.
Our budding age designers still have control over land and the objects and buildings on it but we would have significantly shortened the learning curve for the new age builder.