Aloys wrote:While it's only legitimate that they won't open their content there's one thing that I fear we may actually need though: Avatars.
Clothing and animations aren't created from scratch, they depend on the original assets and I fear we will need those actual original Max avatar assets.
Animations in particular are of concern to me. We can add new kinds of gameplay to our ages, but if we can't have fitting avatars animations to go with those it's a bit of a pity. Granted, avatar animations are not exactly the easiest thing to do, but if we don't have the actual meshes with full rigging is it even possible? We can't even import avatars, (or rather we can't import the various the pieces that make up avatars) so we can't recreate an approximate rigging setup and biped.
I have a feeling that this are the ages and assets that they want to release under a different license than the client source. Avatars, the GUI.age and they're associated stuff will more than likely be released under a more restrictive license but released none the less:
J'Kla wrote:I am certain this is why the climbing wall required a maintainer suit.
Climbing the wall did not require the maintainer suit. You could do it without the suit and there are many pictures out there of people doing so without one.