My Age : "Somewhere"

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Re: My Age : "Somewhere"

Postby diafero » Mon Jan 25, 2010 10:04 am

Looks nice, especially these two buildings. The ice/snow texture is a bit too blurry though. Is that some kind of spaceship floating in the air? :D

What are your plans with this age, when do you think it'll get a release? oh, and will it have some kind of story :) ?
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Re: My Age : "Somewhere"

Postby Chacal » Mon Jan 25, 2010 10:15 am

Great work!
You have come to the right place for help and hints, should you need any.

Beau travail, denost2.
N'hésites pas à demander de l'aide, il y a beaucoup de gens compétents ici.
Si tu as besoin de traduction, je suis là.
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Re: My Age : "Somewhere"

Postby ZURI » Mon Jan 25, 2010 10:19 am

Looks a bit HL2-ish, which is awesome! :D Welcome!
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Re: My Age : "Somewhere"

Postby kahinj » Tue Jan 26, 2010 6:28 am

Thought of any names?
Life is a book.
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Re: My Age : "Somewhere"

Postby Chacal » Tue Jan 26, 2010 7:15 am

He means it looks a little like the game Half-Life 2.
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Re: My Age : "Somewhere"

Postby ZURI » Tue Jan 26, 2010 9:26 am

And, Yes, you can take that as a compliment... ;)
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Re: My Age : "Somewhere"

Postby ametist » Fri Jan 29, 2010 10:41 am

Heya denost2! I like the views of your age and your backstory is good, keep on going man :) I'd love to visit it!
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Re: My Age : "Somewhere"

Postby ZURI » Wed Feb 03, 2010 3:17 pm

Lookin' good! Is that a large staircase in the distance?
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Re: My Age : "Somewhere"

Postby ZURI » Fri Feb 05, 2010 6:12 am

Cool! Spaceship rides? :D
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Re: My Age : "Somewhere"

Postby keiya » Mon Feb 08, 2010 11:28 am

Hmm, it's possible it's just one or two 'buggy' movements that are causing it. I've not tinkered much with Plasma at all, but I've had issues like that elsewhere. Try reintroducing them one by one until it happens again, then remove the last one and reintroduce others - if it's an amount, you'll know about what it is (though simpler vs more complex probably matters) but if it's just a few problem moving things, you know where to look for code bugs, etc,
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