Aloys wrote:Only it would have been if it was significantly differentt from the solo game. And even beyond that: I've gone through these Ages so many times I just need something new. If you dis regard Jalak and Minkata we've essentially been playing the same Ages over and over for nearly 5 years.. Even the City hasn't changed in all those years. I'm just tired of it.

Sorry, I don't recall playing Delin or Tsogal before MOUL, nor visiting the pods and the updated version of K'veer.
While I agree that MOULAgain is just a rehash of everything we've had for the last five years, it is five years of content that would not exist if it were not for the support of Uru's fans, of which you are one of them.
To no one in particular just a not so friendly reminder to all:
*puts on queen b*tch hat*
I firmly believe that the only chance the game has right now of surviving past a 3d chatroom is the addition of Fan Created Content. Back in the Prologue/Ubi days, when Cyan had enough content built to last one year, I think things would have been different. I believe that if Ubi had not killed the game when it had the most amount of people it's probably ever had, then today we might not even be talking about fan created content. If the original vision for the game when it went from a single player, to a multiplayer game had worked out. And all the To'Dni and POTS content had been released as planned over the course of that first year, and the new ages built as the ready stuff was being rolled out, then more than likely the game would have survived, and probably taken off. But the market at the time for MMO's was very shaky. They were just really just starting to take off in the mass market, and people were not sure they would even last as long as they have. So Ubisoft made a business decision to kill the online portion of the game, and they and Cyan decided to release the remaining portion as Expansion Packs.
Then something truly remarkable happened, WE, not them, wanted to keep the game going. WE poured what WE could into it. We created the start of Until Uru. We hacked the game and tried to bring it back ourselves, and in doing so Cyan, seeing that devotion, believed that there was a shred of hope left for the game. So key employees began to help start servers, Cyan began to pour money into Uru, hoping beyond hope that this thing could still last. They took the money they made off of the remaining content that was repurposed for Myst V.
Off Topic: And make no mistake, that content was reused. The Kveer that existed in Myst V was originally meant for Uru, and the bottom of the Myst V's Descent was a retooled version of the one from Uru. The same models and textures were used, just for a different purpose. I have just about every age from Myst V imported into Blender, and both Kveer and Descent content from Uru was reused for Myst V. They may not have been finished yet, but they had been started. Nearly every single object that is in Descent from POTS (excluding the GZ marker and Watson's journal) is replicated in Myst V. Even the plasma light for the lamp is named RTWatsonOmniLamp in BOTH versions. Myst V used content intended for Uru Live. Plain and simple. And by doing so, by using Uru content for Myst V, it caused Descent to fall under the same loophole that allowed Cyan to use Kveer from Myst V in MOUL. So, legally, Cyan could use the Descent from Myst V if they so choose. but that is a discussion for another thread.
What is important here is what happened, We gave Cyan the hope it had for Uru after it's cancellation. Our devotion to the game caused Cyan to still believe that they game had a chance at some kind of survival. Those who blame Cyan for not giving us enough seem to forgot that we're the ones who inspired them to keep going with the game. They could have been like any other company and shelved the project and been done with it. They didn't, they choose to put more resources into a game that every person under the sun is probably telling them has no shot anymore, and our devotion to the game is what's causing that.
Cyan has made the decision to Open Source Uru. Something NO ONE thought they were going to do. Two years ago you guys claimed up and down that they'd never open source it. Then they do and you claim they'll never release the source. NEWSFLASH if they just open source it, under the kind of license most of us do want, than they have effectively cut off any revenue stream that they will ever have in the future. If they don't gut want can't be given out by them legally, they open themselves up to lawsuits that will bankrupt the company.
I want open source. I want fan created content, I want this game to flourish. But these things take time. Rome was not built in yada yada yada. You can be cynical and think that they won't give out the sources cause they're not doing it on YOUR time table. You can doubt that they ever will. But I ask you, what kind of an *Expletive Deleted* would ask a company to potentially bankrupt themselves just so that a few individuals could have some fun at making their own "vision" of a game free of charge to them and then have the audacity to blast them for not doing it quicker.
* takes off queen b*tch hat*