BAD wrote:Well how about we brain storm some ideas right in this thread and see what we can get most people interested feeling is the right direction?
Like I would think we either create a character, or pick someone as the first person to decide to get writers together to share ideas. Maybe a rogue DRC member? I think if we say that a form of the GOW has been going since the DRC first allowed explorers into the cavern, it would be more plausible that we have just now started to create ages stable enough to visit.
Well, I can tell you how I went about crafting my IC backstory after I learned about age creation. It was during MOUL, when I was IC researching a way to save Sydney Austin after she got lost in Kadish. Chloe(IC) came up with the idea that someone had altered Sydney's linking book to Kadish ever so slightly so that it linked her to a instanced version of kadish that no one could get to. I started researching what we knew about the art and came across the Age Builder's site (It may have been Alcugs though) and learned about age creation and what you guys were all doing with PyPRP.
After MOUL shut down I started my account here and got more and more involved with age creation. Then after MOULAgain went up I decided, rather than start a brand new character from scratch who was just getting into the art, I'd take what i knew OOC and the backstory of Chloe(IC) and mix the two of them. What I came up with was basically this:
After Sydney was found safe and relatively sound, at least for her, Chloe(IC) continued to research the art. (Mirroring my own experimentation with age creation). While everyone else started heading for the surface after the DRC pulled up stakes, Chloe remained behind. She found a new neighborhood district, Dorehn, and set herself up in an office/apartment there. She basically lived alone in the cavern for two plus years, going up to the surface for vacations, while using her time in D'ni to research the art by restoring D'ni ages, translating documents, and raiding the stockpiles of DRC equipment. Then she discovered an instanced version of the city with people in it (When I joined an underground shard) There she met like minded people like herself who were experimenting with the Art and fixing different types of D'ni equipment. When she felt comfortable enough that she knew enough of the art from reading descriptive books and linking books she began to experiment with it. One of her raids on the Takotah building supplied her with a copy of the gahro-hevtee and now she's writing ages, and restoring them as well.
What I think is most important regarding any IC GoW's is that the backstory mesh's best with each individual explorer that may join. For this reason there should, IMO, only really be three things necessary:
1. A time frame when people started experimenting with the art. (Let's say it was around the time of Until Uru. As this gave us several years in which to work and learn the art)
2. That when the DRC first pulled out of the cavern back in 03-04 is when the gahro-hevtee was first discovered by those early explorers (matching around the time OOC when age creation started)
3. The IC GoW formed during MOUL, when the DRC announced they were restarting the guilds, those with knowledge of the art, began to meet and share what they knew in anticipation of crafting new ages and welcoming new comers who would join the guild. Then after the cavern closed up again, and everyone was once more alone, we continued to meet and branch out continuing to experiment with the art until today.