Role play

General debates and discussion about the Guild of Writers and Age creation

Re: Role play

Postby Trylon » Sun Mar 21, 2010 5:52 am

I had some time to write a little bit of brainstorm fiction. (Setting: D'ni High, Writers division, sometime in the future.)

...
"So, that's how Veovis caused the fall of D'ni. Although it's true that many still blamed Ti'ana for years afterward, as far as I'm concerned she was only the catalyst, someone who's good intentions were nothing more than the final stone that paved D'ni's road to hell.
...
Any questions"

I looked around the classroom. At least when teaching in D'ni, my students were a little better motivated. Back on the surface half of the class would be asleep by now, but here everyone was still full of attention.
One finger was raised...
"Elliot?"

"Mr Timberwood, you've told us a lot about the history of the old D'ni guilds, but to be honest I'm more interested in what happens today."
A wave of murmuring went though the room.
"Is it true that you have been here ever since the first time the DRC closed the cavern?"
"Well, not all of the time," I said, "but basically, yes..."
"Then you've been with the Guild since it began right? Can you tell us how it all started? There's still some time left."
Another wave of murmuring went through the room. I recognized the tactic from my old school days: we would try to get a teacher to talk about his favourite subject, instead of the topic for that day. That way we could sometimes even avoid homework. I looked at the clock. Still half an hour to go. Ah well, these kids deserved a break anyway.

"Okay, I'll try!" I said with a smile, "It's gonna be the short version though! We only got half an hour left, and you wouldn't want to be late for your Writing class."
"Oh, but miss Jennifer will understand", said an 'innocent' voice from somewhere.
"Let's just get started ok!", I wasn't going to get into a pointless debate,

"First off, you have to realize that we can't pick a single moment and say 'That's when the Guild started'. The guild of writers formed slowly!
After the first time the DRC left the cavern, a lot of people stayed in the cavern. Since Victor Laxman protected the Lattice and shut down the KI network, we couldn't reach each other digitally, so small groups formed of people who happened to run into each other. Does anyone know some of those groups?"

"The Cobbwebs!", shouted someone.
"Don't be silly, it was Cobas", a girl said.
"Actually that particular one was called 'Cobbs'", I replied, "But continue... more groups anyone?"
"H'uru"
"AgeCrafters"
"UO"
"AgeBuilders"

"Well, you all seem to know quite a few of the groups!", I smiled,
"At first, most of them just focused on getting back into the main areas of the cavern. Ae'gura, Kirel, and so on. A few people worked hard trying to hack into the Lattice.
Of course, there were also a few who were just bent on exploring as much of D'ni as possible. It was in those days that a few people stumbled on an old Writers school. They uncovered a partially burned copy of the Rehevkor, but more importantly a few volumes of 'Writing for Dummies'.",
A wave of laughter went through the room.
"Well, that's what we called it anyway. In D'ni the title was a lot more solemn. It took like forever to translate it, I can tell you that!"

"You were with AgeBuilders at the time, right?"
"For a while. I also did some freelance work for a group called the New Tree Council. They vanished after a few months though. I haven't heard from them since."

"Mr. Timberwood, how about the Guild! When did that start!"
"Ah, the natives are getting restless...", I joked, "...very well, I won't bore you with details on all those groups.",

"Basically, everyone was just minding their own business right until the time the DRC got back to the cavern and shook things up. A lot of people had to ... well, let's just call it 'adjust to the new situation'.
When they took the initiative for rebuilding the old guilds, they were well aware of the progress we made on reverse engineering the Art. So they included the 'Guild of Writers' in that list and redecorated one of the old Pubs for us.
At the same time a few of the old groups went through some rough times. One or two had leadership crises. So a few of the members of different groups joined together and started meeting in the new Guild Pub. They set up a central library on the Art, and started to supply empty books. Just that! Nothing more at first. But after a while more people flocked together, and in a few months we were almost a real Guild."

"The Guild of Anarchists", said a wiseguy on the second row.
I sighed, "Yes, that was a running joke back then. But as you can see, we developed quite nicely haven't we...."

"Well, considering miss Jennifers Writing class starts in a few minutes, here's the homework for next week:
Each of you has to pick one department of the Writers guild. You can choose between 'Writers', 'Age Restorers', 'Cavern Restorers' and 'Inkmakers'.
I want a one-page report describing what the departments goals are, and what their methods are! On my desk first thing next week!",

"And don't forget to get those permission slips for the Todelmer expedition signed! Dr. Johnson needs them the day after tomorrow."


EDIT: Changed "Restorians" to "Restorers" per suggestion below. (Also punctuation and spelling)
Last edited by Trylon on Sun Mar 21, 2010 9:35 am, edited 5 times in total.
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Re: Role play

Postby kaelisebonrai » Sun Mar 21, 2010 6:28 am

Trylon: love it. Except for the Age "restorians" and cavern "restorians" shouldn't it, be, yanno.. "Restorers"? =P

Otherwise, /brilliant/.
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Re: Role play

Postby ametist » Sun Mar 21, 2010 9:47 am

That's a good story Trylon! We could do it as an IC event in the GoW bevin some day 8-)
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Re: Role play

Postby BAD » Sun Mar 21, 2010 9:52 am

Trylon,

Excellent! I like the style, I like that you're incorporating your own RP into it, and I further more like that you have managed to historically follow the OOC formation of the GOW almost perfectly without breaking the fourth wall.

Maybe we could break down what Trylon wrote into a short synopsis of the modern GOW's history? If we could get an IC forum, it could be stickied and marked *please read*. :)

Ametist,

I agree!
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Re: Role play

Postby Jadawin12 » Sun Mar 21, 2010 10:09 am

BAD wrote:Trylon,

Excellent! I like the style, I like that you're incorporating your own RP into it, and I further more like that you have managed to historically follow the OOC formation of the GOW almost perfectly without breaking the fourth wall.

Maybe we could break down what Trylon wrote into a short synopsis of the modern GOW's history? If we could get an IC forum, it could be stickied and marked *please read*. :)

Ametist,

I agree!


*raises hand* I support this 100%

EDIT: Sorry just a side note should Book Makers be added to the list?
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Re: Role play

Postby Trylon » Sun Mar 21, 2010 11:39 am

Thanks guys.

I have a copy of some of those papers from the story. It's student work, so no claims are made to it's accuracy of course ;)

Robin Bergman wrote:Report on Guild of Writers. The Writers divison.

The Writers Division is a subgroup of the Guild of Writers.
Their goals are simple: Write stable links to new - or as the official term goes 'perviously unconnected' Ages.

Writers are the most creative division of the GoW. They use their creativity to describe areas of new Ages in blank Linking Books.
Like the old Guild of Writers they try to avoid contradictions as much as possible. However, current Writers are not as bound by rigid rules. They try to get the most out of the Art as possible.
There are a few different writing styles around at the moment. Such as "Poetic", "Expanding", "Redundant" and many more.


Teachers Comments
Grade: D
For the most part you just copied part of the Writers Division visitors leaflet.
At least mention your source next time!



Elliot Tyndale wrote:The Age Restorers.

The Age Restorers are not really Writers, as they don't Write new Ages. They do need a lot of knowledge about Writing though, as their primary goal is to restore old D'ni Ages to their former glory.
To do that, they need to be able to read the Descriptive Books of the Ages, and see where the pitfalls are, and also where there are damaged area's and blatant mistakes.

Occasionally Age Restorers need to rewrite entire sections of a Descriptive Book, expecially when those sections have water or fire damage. Because they don't want to redirect the Book's
link to a parallel Age, they have to be very careful when doing that. If the link shifts, the original D'ni architecture of the Age is lost forever.

Most Age Restorers have their own maintainer suits, which they use to inspect an Age. When one of their Ages is ready for public view, they always get a squad of Maintainers to run through their Age first.
Most Age Restorers own the Ages they restore, as they found them themselves or got them from someone. But sometimes they restore them for other people. Mostly on a commission basis.
Oh, sometimes Age Restorers restore Ages that weren't written by the D'ni. There are a number of ages that were written by normal humans after the D'ni fell.


Teachers Comments
Grade: A-
I'm guessing you want to be an Age Restorer. You really did some research here.
Try to avoid repeating the same words at the start of subsequent sentences next time.
(You started two sentences with "Most Age Restorers", and they were close together).



Maylee Greene wrote:A summary of the Cavern Restorers
Cavern restorers are people who try to restore an are a or a district of the D'ni Cavern. They don't really Write at all, but they do provide Nexus Books for those Ages.
My dad is a Cavern Restorer. He tells me that Cavern Restorers don't own their parts of the cavern, but have something called a "lease" on them. I'm not sure what he meant by that, but he doesn't have to pay money for those areas. Cavern Restorers like my dad, can rent out parts of their districts to other people to earn a living. Their link to the Guild is mostly in supply of building materials and knowledge of D'ni Architecture. Accoring to my dad the Guild has a number of Ages that supply those building materials.


Teachers Comments
Grade: B-
Good idea to ask your father about Cavern Restorers. You might want to ask Prof. Chloe about Cavern restoration though. She could clear a few things up for you.
Next time try to write in paragraphs. It makes the reading easier.



Joyce Ratz wrote:smelly geeks.
i was visiting the inkmakers three months ago, and they were like BORING. all they could like talk about was how books and ink were made, and they like went rambling on about some boring new "discoveries" on the art or something.i think their all a bunch of geeks and should get a life. they smelled like old book sweat! I'm gonna throw my art howto book away now that I know they wrote it.

i'm done now.


Teachers Comments
Grade: F
You don't go on just insulting people in a report.
My office Wednesday 4pm. Bring your parents.

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Re: Role play

Postby GPNMilano » Sun Mar 21, 2010 12:26 pm

Trylon wrote:
Maylee Greene wrote:A summary of the Cavern Restorers
Cavern restorers are people who try to restore an are a or a district of the D'ni Cavern. They don't really Write at all, but they do provide Nexus Books for those Ages.
My dad is a Cavern Restorer. He tells me that Cavern Restorers don't own their parts of the cavern, but have something called a "lease" on them. I'm not sure what he meant by that, but he doesn't have to pay money for those areas. Cavern Restorers like my dad, can rent out parts of their districts to other people to earn a living. Their link to the Guild is mostly in supply of building materials and knowledge of D'ni Architecture. Accoring to my dad the Guild has a number of Ages that supply those building materials.


Teachers Comments
Grade: B-
Good idea to ask your father about Cavern Restorers. You might want to ask Prof. Chloe about Cavern restoration though. She could clear a few things up for you.
Next time try to write in paragraphs. It makes the reading easier.



I cannot be swayed by flattery Mr. Trylon. :P In all seriousness though I do like this approach. The only thing is that it sets it in the mindset of there already being a well established system that teaches new comers. That system has yet to be put into place either IC.

I should note, I'm not against having an IC explanation for the GoW's formation and purpose. I really do think it is necessary and would probably take advantage of it. (Note Eder Licinius's journal written by Andy IC). And I do like the idea of it mirroring, as close as possible, the OOC guild. So the above approach does work the best IMO. But the problem is it comes from a future perspective and not one in the here and now, which is what is really needed.
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Re: Role play

Postby diafero » Sun Mar 21, 2010 12:48 pm

I don't think any of these texts would have earned more than a D for 90% of my teachers... :lol: These are very small pages you use :D

But honestly, I enjoyed reading your suggestions, nice idea :)
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Re: Role play

Postby Trylon » Sun Mar 21, 2010 12:54 pm

Well, if I had to write up full pages it would be boring for me and you :)
I'm not used to the US rating system, so I had to take a guess at rating. In reality I'd probably rate them lower. :D)
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Re: Role play

Postby diafero » Sun Mar 21, 2010 1:07 pm

Trylon wrote:I'm not used to the US rating system, so I had to take a guess at rating.
Nor am I, I used a web page to translate the grades to my local (German) grade system... or to be more precise, one of the German grade systems ;-)
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.

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