Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.
I haven't pushed the code yet, it needs to be cleaned up a bit first, but textures are partially working in the 3D preview now.
Upside-down textures are because of the differences between Direct3D and OpenGL texture coordinates, I think I know how to fix those in a way that will preserve tiled textures.
Honestly, I'm surprised you've been able to make so much progress - in so little time. When you have this finished, many of our lives will be much easier. Keep up the good work!