In many ways, this whole Guild thing has really confoozled some potentially good projects such as Jahmen's. Instead of labeling the various groups Guild of This and Guild of That, suppose Jahmen had simply proposed having various groups - The Club of Game Testers, etc. - fill the various roles. Members of current Guilds, having skills similar to those of these clubs (or whatever), might happily volunteer to fill those roles. But by mapping the tasks to the current Guilds, all sorts of baggage gets triggered.
Jahmen, I would encourage you to reform your proposal with the exact same roles but without the Guilds. I suspect the reception might be demonstrable better.
A confusing ending to a confusing story. What does Nalates have to do with this thread? Anyway, I agree with what the others have posted, I'm sure that behind all those puzzling walls of text a good idea is hiding, and that it could be expressed in two simple sentences.
Chacal
"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
Seriously, your posts are so long that I don't even dare reading them completely, I think I would have forgotten what it was all about when I finally finished after about 30 minutes . But there is absolutely no need to go and leave the game just because some people criticised the way your presented your idea (and not even the idea itself, as far as I can tell). We need people stepping up and organizing and making the game attractive.
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
"Many people's horizon is a circle with a radius of zero. They call it their point of view."