Rinto Tomahn

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Rinto Tomahn

Postby I.Brattin » Wed Apr 14, 2010 5:51 pm

The other day I came up with an idea for a new age, kinda a cross between Relto and Rell-Too. While all my ages are tied into the same IC Explorer story, Rinto Tomahna will be tied into the story of Chamassa itself.

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Re: Rinto Tomahn

Postby I.Brattin » Thu Apr 15, 2010 5:31 am

Dang, Dang, Dang.

Well so far it don't like Uru, it is crashing it when I try and link into the age itself. I don't know what could be causing it as I have never had anything, till now, that I imported into Blender from Max crash Uru.
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Re: Rinto Tomahn

Postby Jadawin12 » Thu Apr 15, 2010 8:51 am

I think it's because it's too awesome. Keep up the good work!
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Re: Rinto Tomahn

Postby I.Brattin » Thu Apr 15, 2010 12:31 pm

It may look nice but if it won't load in Uru then its scrapped.
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Re: Rinto Tomahn

Postby ZURI » Thu Apr 15, 2010 12:36 pm

Have you checked all the usual stuff, sequence number, shadebuff, etc?
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Re: Rinto Tomahn

Postby I.Brattin » Thu Apr 15, 2010 4:07 pm

Not shadbuff, turned it off just in case it was. Not sequenceprefix conflict. Only thing in my UruWIP directory are Cyan's stuff, OfflineKI, and my stuff. And of my stuff only things in there are Chamassa and Rinto Tomahn. Chamassa's prefix is 10311, and Rinto Tomahn's is 10309. So there is no conflict there.

I look at Map Input under Material Buttons and UV is selected, not Orco.
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Re: Rinto Tomahn

Postby I.Brattin » Fri Apr 16, 2010 6:58 am

As far as I can tell everything is set correctly, I even switched from UV to Orco (Everything in Chamassa is set to Orco)

*sighs*

Well I guess the end has been written for this age, I figure its probably something in the mesh itself. Which would mean painstakingly finding it. Which right now I really don't want to do.
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Re: Rinto Tomahn

Postby Jadawin12 » Fri Apr 16, 2010 9:09 am

Awww, that really is too bad, it looked really neat. Sorry about the bad luck.
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Re: Rinto Tomahn

Postby I.Brattin » Fri Apr 16, 2010 10:02 am

I'm tempted to import it into Max 7 and see what happens there. But that is going to be a lot of work.
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Re: Rinto Tomahn

Postby D'Lanor » Fri Apr 16, 2010 10:40 am

You have max 7 and you are not building ages with the MOULa plugin? :shock: *shakes his head*
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