by GPNMilano » Mon Jun 14, 2010 11:44 pm
Thanks Kaelis, AgeExplorer.
As I've stated before, the only problem with creating a brand spanking new avatar is the way the client handles them.
As near as I can figure, I think at least in CC, your avatar's state (what it looked like, what it was wearing etc) was all saved in the vault. When you use the change avatar function of the offlineKI it sends the new name to the vault. So if you chose DrWatson for example, the avatar's shape is stored in the vault as that. The vault then sends this information to the client to load this particular avatar.
The client contains the names of these avatars (In CC, Female, Male, DrWaston, RandMiller, Engberg, Kodama, Yeesha, YeeshaNoGlow, Zandi and Marie) The client takes the avatar shape information from the vault and loads the right PRP based via either it's aliasmodifier in CC, or the name of it's root dummy: the main scene object for the avatar, being a dummy object with the name of the avatar.
Since, if this is true, the client needs to recognize the name of the avatar shape to parse this information and load up the correct PRP, the name of the avatar HAS to be stored in the client to do so. Now since I can't stick ChloeRhodes into the client, the only other way for me to test this theory, and get a fan created avatar to work is to copy, as near as I possibly can, a CC avatar, only with my own design for the look of the avie. So my next step would be to change the name of the avatar to export it with the name of, say Marie, and see if the client will load up my avie then.