For making an animated linking panel when the book pops up, you could use this method that I figured out almost 2 years ago. Here's the thread, right here on this forum:
viewtopic.php?f=59&t=2501As for having the linking panel animated with a plLayerBink while it's laying there on the table/stand, etc, I think Lontahv and D'Lanor are right. While Uru supports the plKey, it was removed from the plugin (I'm a bit disgruntled about that......many of the things Cyan removed from the plugin would have only enhanced MOUL. Removing these things, even if some of them were not supported by MOUL's plasma engine, is like cutting your foot in half because the shoe you want to buy is too small

).
However, there are ways to "cheat" and get it in there: edit the prp file with libPlasma is one. Create a panoramic texture for the linking panel and animated the texture itself is the 2nd (I did this with Camp Bravo and in Andy's Nexus and it looked great!).
If you decide to go the first route and use libPlasma, you'll need to make a bink move of the place. The ones used for the Rest Areas in Descent from Myst V are 256 x 256 in size and 30 seconds long.
One way you can do it, I talked about in the thread I linked above, and succeeded in making a "Flyby" movie of Teledahn by adding a prp file to Teledahn that contained an animated camera, and then used video capture when the camera was triggered. Worked great!
But, and this is key, if you want to have the Bink movie for a linking panel when it's popped up (BookGUI popup), the movie will need to be in a different format I believe, just as we have to have a special size texture for linking panels in the GUI pop up anyways (if I remember right, you have to have a over all texture size of 512 x 256 that's transparent, with a 410 x 160 picture of the place you wanted to link to).