Shorah, friends!
I need your help again, because I'm kind of confused today:
Right now I'm creating a central place to Breldur with a fountain.
The problem is: I can't see the waveset of the water surface behind the half transparent animated falling water. (Even if the waveset has a lower passindex than the water curtain.) But I can see it at the edge of the basin, where it is not covered by the animated water.
I was trying different settings yesterday, but I could not find a solution for this problem. It seems to me that we already had a discussion about this somewehere here on the forum. But where?
Secondary: There is a bright reflection on the waveset that seems to come somewhere from outside of the room.
That's weird! The room is closed. Why do I see things from outside?
Anyone has an idea how I could solve these two problems? Maybe I could force the waveset in a way to reflect objects only from the same layer or same page?
Thank you!


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