First Person Cam Push

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First Person Cam Push

Postby andylegate » Fri Feb 04, 2011 10:49 am

I've been messing with python for setting up First Person Cam Pushes (aka Vault Control Panel in Kadish). I got one set up in Neolbah for the elevator keypad now. However, you have to make sure you use Override Camera Transistion on your camera.

Here's what it looks like if you don't:

http://www.youtube.com/watch?v=ktH0XyIRe_A

And here it is with the Override set to Cut:

http://www.youtube.com/watch?v=DZJ5JCFw7Ak
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Re: First Person Cam Push

Postby N. Sigismund » Sat Feb 05, 2011 10:06 am

This is why I am subscribed to you on YT, Andy. Gotta love the stuff you're figuring out for Neolbah.

This should be very handy for the Star's control panel on Llantern's beach. Thank you!
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Re: First Person Cam Push

Postby andylegate » Sat Feb 05, 2011 11:42 am

I'll have to make a tutorial for this, it's not really that hard.

But first I'd like to make the python a Global file so anyone can use it, so I'm putting my head together with D'Lanor. At first I thought that only Max users would be able to do this because the python from Kadish's Vault had a Multistage Behavior Mod in it, and the PyPRP plugin doesn't support Behavior Mods.

BUT! Turns out you don't need it, and the camera push works just fine without it (or you could use a OneShot instead). So Blender / PyPRP people will be able to do this too! Which is good news!
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