Assume the avatar clicks a button, now my object should change its location from A to B. Or to C. Or back to A.
I mean, I can imagine to do this with an animation (IPO curve), containing the possible locations, and triggering the anim accordingly. To set it to location A, one could call the animation to start at 1 sec. and end at 2 sec, to set location B, call with start 3 sec, stop with 4 sec. for example.
This should work, I guess, but before I start to write complex animation AlcScript with triggers, reponders, all that stuff, for each object I like to behave this way, I just wanted to ask if there's an easier way to change an object's location directly, without using animations.
The object does not need to "move", simply switching the location (maybe call it warping or beaming) would be fine.
And hints greatly appreciated
