Im not sure but from what I understand ................. that produces a lite area in the shadows, what I need is something to produce a shadow where their is light
I was looking for something that would use the mesh of the stones in Stonehenge to block the light from going threw the mesh of the stones and produce shadows, However the LostStonehenge was partially inspired by Space Ahnonay (the third sphere) and although their is shadows for the AV I did not notice any shadows for the other objects. In addition if the light on the islands is coming from a gazillion stars in the sky im kinda wondering why would it need shadows, or for that mater in the case of Ahnonay why is their shadows for the av and not the rest of the objects and where is the light for the av coming from.
excuse me while I start tearing my hair out in frustration.
I guess if it where easy every one would be doing it
edit to add
I also noticed in the
LightMap tutorial in the quick render Pic
- Show Spoiler

you'll notice of the three boxes on the wall only two of them are casting shadows
and in the KI pick (final result)
- Show Spoiler
http://www.guildofwriters.org/wiki/File:KIimageltmap.jpg
none of the boxes or levers are casting shadows
Im gonna poke around in the Uru CC and see if any of the ages have the kind of shadows im looking for just out of curiosity
also I gonna try to figure out what it is about the Prp file of tables and chairs I made for Relativity why it casts shadows so well and try to reproduce it somehow