Apologies first if I'm posting in the wrong place.......
I have had a few tentative attempts and knocking together an Age with some moderate success with Blender, but then had to put it all on hold for personal reasons.
Assuming I were to resume my Ages, I guess life may be a bit easier if I were to use the 'real thing'. My question would be, What is the best version of 3dsm to use with Age Building? Would it be an advantage to get hold of version 7 with the Cyan plugin? Are the later versions better to use? Are there plugins available for later versions?
Is it possible to reverse engineer an Age easily? i.e. import a MOUL Age back into 3ds? I have tried this with Blender, but had issues putting the textures back in and gave up with it.
I'm just exploring possibilities at the moment. I have read Andylegate's excellent tuts and would maybe follow his example of modelling with Blender and then importing to 3ds for everything else.