Gehn.14 Live!

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Re: Gehn.14 Live!

Postby Tsar Hoikas » Fri Feb 22, 2013 2:54 pm

That one was weird. I've restarted it.
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Re: Gehn.14 Live!

Postby cskid13 » Mon Feb 25, 2013 9:28 am

Deledrius wrote:
  • Fix Ahnoying Quabs

Did you write it this way on purpose? It's funny if you did. :lol:
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Re: Gehn.14 Live!

Postby Wamduskasapa » Mon Feb 25, 2013 11:04 am

cskid13 wrote:
Deledrius wrote:
  • Fix Ahnoying Quabs

Did you write it this way on purpose? It's funny if you did. :lol:

MY!! - MY!!
Are you insinuating that they must be Neutered LOL??
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Re: Gehn.14 Live!

Postby janaba » Mon Feb 25, 2013 12:24 pm

cskid13 wrote:
Deledrius wrote:
  • Fix Ahnoying Quabs

Did you write it this way on purpose? It's funny if you did. :lol:

Yes, he did ... I don't even see this anymore, cause it is just him ... Lovely, isn't it? ... ;)
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Re: Gehn.14 Live!

Postby Tsar Hoikas » Tue Feb 26, 2013 6:21 pm

I noticed the shard went down... again. So, we went ahead and applied a reliability update to the server that should make things slightly more stable. You should notice less net 6 errors (if you were having problems with them before) and experience less kickable warping (this doesn't mean the baskets are fixed!). Hopefully there will be no more crashy server :geek:
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Re: Gehn.14 Live!

Postby Deledrius » Fri Mar 01, 2013 1:54 pm

janaba wrote:
cskid13 wrote:
Deledrius wrote:
  • Fix Ahnoying Quabs

Did you write it this way on purpose? It's funny if you did. :lol:

Yes, he did ... I don't even see this anymore, cause it is just him ... Lovely, isn't it? ... ;)

I didn't even write that. ;) But it was on purpose.

Everything we do here on Gehn is a collaboration, and that includes writing the patch notes (even though I'm the one posting them). Hoikas is typically the primary writer for these. There's a lot of work that goes into the moments before, during, and after a release, so we all contribute portions to the whole.
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Re: Gehn.14 Live!

Postby janaba » Fri Mar 01, 2013 2:55 pm

Yeah, ok, I know, the H'Uru team is a lovely bunch of guys all together ... 8-)
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Re: Gehn.14 Live!

Postby zeke365 » Sun Mar 03, 2013 3:24 pm

There was few things I like to address with Ahnonay. Its not that I could complete 3 Ahnonay., but there seemed to be some problems with it. One is there seems to be a longer link time than norml to Ahnonay. Second is when you press the cloth or book it would would not respond until about 10 to 15 seconds later instead of responding at right then and there.
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Re: Gehn.14 Live!

Postby Clatch » Sun Mar 03, 2013 7:00 pm

janaba wrote:Something else happened, and I've checked this also again and again and with my other avi ...
When I look through the telescopes in Teledahn, all of them, and zoom in and/or out I get this
view ... see the sequence below ...


Yeah, I'm glad the graphic resets itself when I phase in and out of the age. Everything works great on the telescopes except the zoom.
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Re: Gehn.14 Live!

Postby Tsar Hoikas » Mon Mar 04, 2013 8:07 pm

zeke365 wrote:One is there seems to be a longer link time than norml to Ahnonay. Second is when you press the cloth or book it would would not respond until about 10 to 15 seconds later instead of responding at right then and there.


We're currently running the server in a debugger to catch any crashes that might still be lurking around. This has an unfortunate side effect of potentially slowing down certain in-game interactions. Pushing a cloth and linking fall under that category. ;) If we make it through the week without problems, we will probably remove the debugger.
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