Christopher wrote:I am currently trying to write a pulgin for Max, but it seems Max don't like my pugin and decides to crash instead of importing the prp...
Christopher
I wonder if an older version of Max would have the same issues
Christopher wrote:I am currently trying to write a pulgin for Max, but it seems Max don't like my pugin and decides to crash instead of importing the prp...
Christopher
Karkadann wrote:ts too bad you cant import the ages threw Blender and then convert them to 3DS.
GPNMilano wrote:Maybe it's time I throw up the latest version of the importer. It's a bit of a mix of dustin's changes and my own. It imports Both CC and Drizzled Myst V/MOUL/MagiQuest ages with all the textures still on them. So the file would be pretty large once imported (you can fix this however by simply disabling the packed files through the external data command.) You can find the latest version here. PRPImporter Latest
Rabbit wrote:GPNMilano wrote:Maybe it's time I throw up the latest version of the importer. It's a bit of a mix of dustin's changes and my own. It imports Both CC and Drizzled Myst V/MOUL/MagiQuest ages with all the textures still on them. So the file would be pretty large once imported (you can fix this however by simply disabling the packed files through the external data command.) You can find the latest version here. PRPImporter Latest
What version of Blender do you need to make this work and what else do I need with it?
Karkadann wrote:An age importer for Max would be a great way to find out how the rest of Cyan's Plug-ins work
Deledrius wrote:Karkadann wrote:An age importer for Max would be a great way to find out how the rest of Cyan's Plug-ins work
For the importer to really "import" everything, the author would basically need to find out how the rest of the Plug-in works first anyway.
Users browsing this forum: No registered users and 4 guests