blender's textures

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!
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sonic'son
Posts: 18
Joined: Fri Jan 04, 2008 5:22 am

blender's textures

Post by sonic'son »

Hi, when i want to put my tree in the age, it doesnt takes the materials that i put in blender...so its very ugly
is it normal ?

(just the color is good)

and then, the leaves that i create are not there too...

so im oblige to take free texture and i cant create it myself on blender???
sonic'son
Posts: 18
Joined: Fri Jan 04, 2008 5:22 am

Re: blender's textures

Post by sonic'son »

here my blender tree to make it easier to understad :)

http://www.megaupload.com/?d=6DH9CIVA
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D'eux
Posts: 110
Joined: Fri Nov 16, 2007 9:45 pm
MOULa KI#: 4586709
Location: Serenia

Re: blender's textures

Post by D'eux »

Hi Sonic'son

Taking a look at your .blend file shows that you are using Blender's own procedural texture shaders in order to texture your tree. Unfortunately, these are not supported for conversion and output by the PyPRP plugin and therefore not visible/usable in Plasma (URU). So, yes... you will have to either source alternative image-based textures or create your own.

-: D'eux :-
| Ki# 4586709 | Book of D'eux |
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