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blender's textures

Posted: Tue May 06, 2008 2:27 am
by sonic'son
Hi, when i want to put my tree in the age, it doesnt takes the materials that i put in blender...so its very ugly
is it normal ?

(just the color is good)

and then, the leaves that i create are not there too...

so im oblige to take free texture and i cant create it myself on blender???

Re: blender's textures

Posted: Tue May 06, 2008 2:30 am
by sonic'son
here my blender tree to make it easier to understad :)

http://www.megaupload.com/?d=6DH9CIVA

Re: blender's textures

Posted: Tue May 06, 2008 4:14 am
by D'eux
Hi Sonic'son

Taking a look at your .blend file shows that you are using Blender's own procedural texture shaders in order to texture your tree. Unfortunately, these are not supported for conversion and output by the PyPRP plugin and therefore not visible/usable in Plasma (URU). So, yes... you will have to either source alternative image-based textures or create your own.

-: D'eux :-