Whilyam wrote:My issue (mostly) is that the one texture (a light glare) is cutting through one texture consistently (one with no image alpha, only vertex blending).
This certainly should be one of the areas revised in a new plugin and spelled out on the wiki.
Paradox wrote:Whilyam wrote:My issue (mostly) is that the one texture (a light glare) is cutting through one texture consistently (one with no image alpha, only vertex blending).
This certainly should be one of the areas revised in a new plugin and spelled out on the wiki.
Try turning on the ZTransp button for the lamp glare material.
Whilyam wrote:I'm back with more waveset/transparency fun!
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