Chacal wrote:I agree with some of your points and disagree with others.
Community involvment, discussions on MOUL: fruitless, IMO. The noise to signal ratio is too high. I gave it a try again, against my better judgment. This had the usual effect of making me a little more stupid. Those who are interested will find their way here anyway.
I think an outline should be worked out by the guilds as early as feasible. That may be after Cyan releases the content and their license information, or earlier. After that outline is created, and Cyan releases the relevant information: I think a topic should be started on the MOUL forums for wide-open community discussion. There are a lot of thoughtful people in the community who don't 'align' themselves with any guild or structure. Yes, it could possibly take a lot of sifting through dirt to find that one nugget.
FCALs: if you mean our FCAL stating our criteria, OK. Cyan's? Only if it involves their IP.
Technically, the entire cavern and all related ages and aspects are Cyan's IP. That's why I think discussion will be needed. Perhaps all will be answered when Cyan finalizes their paperwork.
New neighborohoods: sure
New areas in the City: sure, why not? Freezing the City would be putting a very important aspect of new content in the hypothetical possibility that Cyan will come back some day.
I specifically picked the neighborhoods and the city/island because they are inherently different. Note that I'm not speaking of the 'city proper'. We know that there are many neighborhoods of which we've only been introduced to three(styles). It makes perfect sense that there are many more to be discovered and that they wouldn't all be the same. There is however, only one A'guera and it makes sense for it to have some continuity; especially if the 'One True Live' makes a return.
This is one of those fuzzy lines. We can't have "pure" IC without Cyan's involvement or serious stagnation. We need(should try) to discover a gray area where this can thrive and still retain some IC characteristics and continuity.