Uru is OURS

General debates and discussion about the Guild of Writers and Age creation

Re: Uru is OURS

Postby Chacal » Mon Dec 15, 2008 9:30 am

For sequence numbers, I see a simple, automated on-line system which would dole out unique sequence numbers on a first-come basis. Basically, you enter your Age name and your nickname, it looks into a DB for the next available number, registers your Age and prints out your sequence number. This registry would be considered official for our shards, with time everyone would use it because of its convenience.

FCALs: we should not use them unless Cyans makes it mandatory. The less red tape the better, IMO. After all, we can reject any Age on our shards based on any criteria we wish. If someone wants to make an Age with flying genitalia, good for him but we don't have to put it up on our shard.
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Re: Uru is OURS

Postby Tweek » Mon Dec 15, 2008 10:28 am

If the guild shards are going to stay true to Cyan like it has been stated, then in my opinion it should also follow the FCAL and guidelines set down by Cyan.
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Re: Uru is OURS

Postby J'Kla » Mon Dec 15, 2008 11:43 am

************************** Discussion document NOTE not fact or edict *********************


Aside from the fact that I have been beating my head against the wall for nearly a year now trying to reconcile FCAL compliance.

With the FCAL rules in place for the Guild master shard leaves that shard fit for Cyan when they return. What goes into other shards is irrelevant but I think if we are going to stick to the guilds and have a Guild main shared public shard, then It should at least have nothing on it that contradicts Cyan's vision and history. If for no othe reason than there would be a home for Cyan to post new cannon shards should they wish to.

If we (By we I mean those Guilds who choose to follow Cyan) have a common public shard and there is nothing loaded to that shard that contradicts (for the want of a better phrase) Atrus/Yeesha family history or D'ni history as specified by Cyan. Then we would at least be respecting the IP that Cyan are being good enough to pass on to us.

To all intents and purposes this means that while a FCAL would not be strictly necessary compliance with FCAL rules would in effect be voluntary to that end GoMA could let it be known if an age is or is not FCAL compliant ie is the age safe to be passed to cyan for consideration for addition to the main data server.

This is only an opinion not a guild decree and most definitely not a guild secret.

An age may be non compliant during testing so this would only apply to completed ages.

I repeat If you want to go elsewhere and post an age that's non FCAL go do it nobody will stop you.

[edit]I guess that means I agree with Tweek

Sequence number idea sounds good as well[/edit]
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Re: Uru is OURS

Postby teedyo » Mon Dec 15, 2008 1:19 pm

Tweek wrote:If the guild shards are going to stay true to Cyan like it has been stated, then in my opinion it should also follow the FCAL and guidelines set down by Cyan.


I pretty much agree with Tweek. I think that one of the earliest projects that should be worked out is an outline of conditions/guidelines a Writer should adhere to in order to have an age/storyline included on the inter-guild shard. They may be exactly as laid out by Cyan or not.

Intra-age linking is one of those things that has caused some consternation. FCALs prohibit it but, since we all(as writers and explorers) know of the possibility; who, as a writer would not want to try it?

What about opening rooms in the city or neighborhoods? Should one be allowed but not the other? Personally; I feel that neighborhood mods should be allowed but not city mods.

FCALs are an issue I feel should be discussed in some depth with major community involvement.

PS. Please try to refrain from labeling the inter-guild shard as 'official' in any way. As can be seen on the MOUL forums; it can be taken as offensive even when stated in proper context.
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Re: Uru is OURS

Postby Chacal » Mon Dec 15, 2008 2:06 pm

I agree with some of your points and disagree with others.
Community involvment, discussions on MOUL: fruitless, IMO. The noise to signal ratio is too high. I gave it a try again, against my better judgment. This had the usual effect of making me a little more stupid. Those who are interested will find their way here anyway.
FCALs: if you mean our FCAL stating our criteria, OK. Cyan's? Only if it involves their IP.
New neighborohoods: sure
New areas in the City: sure, why not? Freezing the City would be putting a very important aspect of new content in the hypothetical possibility that Cyan will come back some day.
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Re: Uru is OURS

Postby J'Kla » Mon Dec 15, 2008 2:26 pm

One of the reasons I called it the Guilds Master shard as in the main shard used publicly under the auspices of the guilds I agree we should try not to label that as the official shard.

I think it would be nice to ask Cyan if there was any particular part of the city they had plans and preparations for there could well be areas where they had some prep work done like they may already have a guild hall done sitting waiting on some minor debugging.

As such it might just be considered polite to run some things past them. Of course they may say nope the city is open house do what you want. :shock:
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Re: Uru is OURS

Postby teedyo » Mon Dec 15, 2008 4:43 pm

Chacal wrote:I agree with some of your points and disagree with others.
Community involvment, discussions on MOUL: fruitless, IMO. The noise to signal ratio is too high. I gave it a try again, against my better judgment. This had the usual effect of making me a little more stupid. Those who are interested will find their way here anyway.

I think an outline should be worked out by the guilds as early as feasible. That may be after Cyan releases the content and their license information, or earlier. After that outline is created, and Cyan releases the relevant information: I think a topic should be started on the MOUL forums for wide-open community discussion. There are a lot of thoughtful people in the community who don't 'align' themselves with any guild or structure. Yes, it could possibly take a lot of sifting through dirt to find that one nugget.
FCALs: if you mean our FCAL stating our criteria, OK. Cyan's? Only if it involves their IP.

Technically, the entire cavern and all related ages and aspects are Cyan's IP. That's why I think discussion will be needed. Perhaps all will be answered when Cyan finalizes their paperwork.
New neighborohoods: sure
New areas in the City: sure, why not? Freezing the City would be putting a very important aspect of new content in the hypothetical possibility that Cyan will come back some day.


I specifically picked the neighborhoods and the city/island because they are inherently different. Note that I'm not speaking of the 'city proper'. We know that there are many neighborhoods of which we've only been introduced to three(styles). It makes perfect sense that there are many more to be discovered and that they wouldn't all be the same. There is however, only one A'guera and it makes sense for it to have some continuity; especially if the 'One True Live' makes a return.

This is one of those fuzzy lines. We can't have "pure" IC without Cyan's involvement or serious stagnation. We need(should try) to discover a gray area where this can thrive and still retain some IC characteristics and continuity.
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Re: Uru is OURS

Postby rivenwanderer » Mon Dec 15, 2008 9:07 pm

How strongly is the Guild going to work to ensure that Blender and other free software will be sufficient for building Ages (as opposed to 3DS Max being required)?
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Re: Uru is OURS

Postby J'Kla » Tue Dec 16, 2008 12:02 am

Sorry clairvoyance is not a current guild skill requirement. :D

By that I am implying we can't tell till Cyan releases the code. For all we know 3Dmax may be compulsory.
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Re: Uru is OURS

Postby kaelisebonrai » Tue Dec 23, 2008 5:16 am

I see no reason why 3dsmax would be a requirement. If we have, up til now, done what we have done using blender, and other Free (note not just "free", I'm talking about Libre) Software, with the source code, continuing to do so, should remain a possibility, at the least. And, I might add, a possibility worth entertaining, and working towards, should there be difficulties along the line.

If this is going to be an open source uru, then, it would be remiss of the community to force content developers to use propriatary software.
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