oh, and it's good to kno we can change everything in openUru

Aloys wrote:1) Add postprocessing effects. Mostly a subtle bloom. (emphasis on the 'subtle' part)
2) Add normal maps. Technically normal mapping is already supported in Uru, but not really used. It would require to create all those textures form scratch and to update many (most?) materials. A ton of work, but it would be a nice addition.
3) Add a proper shadowing solution for the avatar and the few other objecs that use it. If there's one low point in Plasma it's this one in my opinion.
4) Better reflections shaders for the water. I like wavesets, but they're really difficult to use properly, and even then they only reflect par of their environemnt.. 'True' reflections for water (or other things) would be a great addition.. No more headaches.
The only thing I can think of that would be interesting to do would be an upgrade of the whole avatar animation system. But that'd be a really huge technical challenge.
Other things could be added like a cloth simulation system; or soft particles.. But IMHO nothing too vital.
Oh yeah also: Animated Linking Panels!!
#1 - This will likely be a project for a few people in open-source Plasma. After seeing how it was done in HI, I'd prefer to do it "properly" in Uru based on light values greater than 1.0
#2 - Once we actually have enough information to implement these, we will likely find a number of ways to make them easier to use and more effective.
#3 - I don't have a solution in mind for this, but I definitely agree with you that the shadowing system has flaws.
#4 - This is already possible in the MOUL version of Plasma, and should make all types of reflective surfaces better... remember the K'veer floor?
#5 - There are a few ways to fake these using animated textures, but they can be done even in PotS with Bink layers and some Python.
Aloys wrote:- Change the 3rd person camera from the current 'pan & scan' system to a regular 'orbit around head system', that 99% of the other games out there use.. They use it for a good reason. The current system is just too restrictive. You just can't look around freely in 3rd person, can't even turn your head left or right, you either have to actually turn the whole avatar or to switch to 1st person. Which is just terminally annoying to me.
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