Community Nexus

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Re: Our own Nexus

Postby diafero » Wed Jan 05, 2011 12:03 pm

Regarding the admin thingy: It's really not necessary to add an admin age. The "natural" way to administrate a Shard uses the Vault Manager, a tool developed by Cyan that also works on Alcugs Shards. It gives direct access to the vault's internal tree structure. The imager in that fan nexus could easily be controlled by a new subfolder in the global "System" folder or below the "GlobalInboxFolder" (that is easily accessible via Python). An admin can then add custom images from the disc, add text nodes, and also link to KI images that someone else took. This is the way I already control the global KI messages in your inbox.
On Alcugs, there are some restrictions to that tool (i.e. you can not edit an age state with it), but they do not apply in this case.
I do not know how exactly this worked in MOUL, but seeing they left the vault structure almost the same, I guess it was very similar.

@Egon: No, I suspect it means some writers decided to publish their ages through Whilyam's IC blog. Nobody is forced to use any publication method here. Every further comment would distract from the current topic too much ;-)
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Re: Our own Nexus

Postby nathan2055 » Wed Jan 05, 2011 12:13 pm

Egon wrote:I might not understand English fully as non native speaker, so correct me if I'm wrong, but does
this:
Whilyam wrote:
kaelisebonrai wrote:You don't /have/ to submit ages to Dustin to release stuff, you know. ;)

^This. Future Ages will probably be released on Cavern Link with links here and other forums.

plus this:
Tweek wrote:Cavern Link isn't GoME it's Whil's IC blog - http://cavernlink.wordpress.com/

equals:
Whilyam just declared that in the future all writers will release ages thought his IC blog?

diafero wrote:@Egon: No, I suspect it means some writers decided to publish their ages through Whilyam's IC blog. Nobody is forced to use any publication method here.

Yes, that makes since.
Luna wrote:On-topic: What is this GoMa Nexus you refer too?

http://forum.guildofwriters.com/viewtopic.php?f=111&t=4710 That should work on any Alcugs or Offline KI install.
diafero wrote:Regarding the admin thingy: It's really not necessary to add an admin age. The "natural" way to administrate a Shard uses the Vault Manager, a tool developed by Cyan that also works on Alcugs Shards. It gives direct access to the vault's internal tree structure. The imager in that fan nexus could easily be controlled by a new subfolder in the global "System" folder or below the "GlobalInboxFolder" (that is easily accessible via Python). An admin can then add custom images from the disc, add text nodes, and also link to KI images that someone else took. This is the way I already control the global KI messages in your inbox.
On Alcugs, there are some restrictions to that tool (i.e. you can not edit an age state with it), but they do not apply in this case.
I do not know how exactly this worked in MOUL, but seeing they left the vault structure almost the same, I guess it was very similar.

OK. So we can make admin only imagers and player imagers. Sounds good.
diafero wrote:Every further comment would distract from the current topic too much

Yes, please stay on topic.
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Re: Our own Nexus

Postby Tweek » Wed Jan 05, 2011 2:43 pm

Egon wrote:I might not understand English fully as non native speaker, so correct me if I'm wrong, but does
this:
Whilyam wrote:
kaelisebonrai wrote:You don't /have/ to submit ages to Dustin to release stuff, you know. ;)

^This. Future Ages will probably be released on Cavern Link with links here and other forums.

plus this:
Tweek wrote:Cavern Link isn't GoME it's Whil's IC blog - http://cavernlink.wordpress.com/

equals:
Whilyam just declared that in the future all writers will release ages thought his IC blog?



It either means that Whil will continue publishing his Ages solely through Cavern Link like I do with my content at Beneath or that he will mirror the Ages of others there to grab too.

Anyway, back on topic.

We have the Guild of Maintainers Nexus;

Image

Then Chloe's GoW Nexus;

Image

Note that it still looks very similar, my problem with Chole's nexus is that it falls under the Guild Pubs style. Same item different coat of paint, which I feel is a little cheap, the Guilds were D'ni, but they were also seperate entities with different vibes to them, Uru could use more of this and less of the Guild Pubs.

Vothol;

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Re: Our own Nexus

Postby Egon » Wed Jan 05, 2011 4:23 pm

@Tweek, I see Your point, and I think I understand it. Is "repainting" GoM Nexus "cheap". Well kind of. But I think we could get away with it.
First of all: I think that most of players who happends to play URU:CC, and current version of MOUL, doesn't really know about existence (and look) of GoM Nexus. Right now it is accessible only though /spawn command of offline ki, and if You know about it (or stumble upon accidentally like I did).
Secoundly: Well Nexus room has two obligations: it has to be as small as possible (so it would load as fast as possible) and have a nexus machine (for accessing unlimited amount of linking books). There isn't that much You could do in regards to look when You have such restrictions, besides "repainting".
Thirdly: that's one of the reasons I preferred name "Community Nexus": because "Writer's Nexus" suggest that this Nexus was build for writers in order to use by other writers. While in reality it's design to be used by whole community of explorers.

Of course one can argue that first is only temporary (sooner or letter someone might restore GoM nexus, and give access to it), and second is matter of design (like changing looks of walls from cold, logical to something more organic like in mentioned "Vothol Gallery"), but still I find current look of Chloe work, to be ok.
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Re: Our own Nexus

Postby nathan2055 » Wed Jan 05, 2011 5:05 pm

@Tweek - I don't quite understand how Vothol comes into play, but I Chloe's idea, with a little editing (e.g. use the yellow Nexus light instead of the GoMa like red lights) could work very well. Though I don't really understand what you mean about Guild Pubs.
@Egon - I completely agree with all of that. It should stay as is except for the lights.
@All - Since a writeup isn't possible, I'll make a wiki page!
Last edited by nathan2055 on Wed Jan 05, 2011 5:51 pm, edited 1 time in total.
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Re: Our own Nexus

Postby kaelisebonrai » Wed Jan 05, 2011 5:43 pm

I agree with Tweek - I'm not really fond of Chloe's version of this nexus. =P It doesn't feel right to me, and as Tweek says, it feels much more like a GoMa structure than a Writer's one.

Vothol Gallery is a good thing to take design cues from, I think.

Don't get me wrong, as ever, Chloe did a good job - I just don't feel it captures the Writer's aesthetic.

Also, its not polite to volunteer someone for something in an Age project, Nathan.
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Re: Our own Nexus

Postby nathan2055 » Wed Jan 05, 2011 5:51 pm

Sorry, I meant that was what people were talking about. I am removing the list.
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Re: Our own Nexus

Postby 234ca » Wed Jan 05, 2011 6:10 pm

HMMMMMM. Me like but cant you make it a little bit more original. to me it looks like the nexis with a tuch of the mushrum kingdom or that factory age with all the levers and laders. come on guys make it look like nothing no one could have imagend. make it look better than any ordinary place like multible book mechines or different stories with tifrent tipes of books like desert on one level, marsh or jungle on another, water on the next and so on. tell me what you think of these thoughts. if you do not like them.... Oh well.
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Re: Our own Nexus

Postby N. Sigismund » Wed Jan 05, 2011 6:53 pm

Lore wise, isn't the Nexus already a GoMa device? A GoMa-themed Nexus is a very odd idea. So don't call it that.

That said, the GoMa Nexus image in Tweek's post looks amazing and needs to be completed!
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Re: Our own Nexus

Postby nathan2055 » Wed Jan 05, 2011 7:00 pm

234ca wrote:HMMMMMM. Me like but cant you make it a little bit more original. to me it looks like the nexis with a tuch of the mushrum kingdom or that factory age with all the levers and laders. come on guys make it look like nothing no one could have imagend. make it look better than any ordinary place like multible book mechines or different stories with tifrent tipes of books like desert on one level, marsh or jungle on another, water on the next and so on. tell me what you think of these thoughts. if you do not like them.... Oh well.

No. This is supposed to be a Nexus, not a work of art.
N. Sigismund wrote:Lore wise, isn't the Nexus already a GoMa device? A GoMa-themed Nexus is a very odd idea. So don't call it that.

That said, the GoMa Nexus image in Tweek's post looks amazing and needs to be completed!

It is finished. http://forum.guildofwriters.com/viewtopic.php?f=111&t=4710

The wiki page is http://www.guildofwriters.com/wiki/Community_Nexus.
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