Rules for Age Content

General debates and discussion about the Guild of Writers and Age creation

Re: Rules for Age Content

Postby Paradox » Tue Nov 20, 2007 6:21 pm

Nek'rahm wrote:I gotta check if the Fire Marbles and the stones/metal of the D'ni city count at Cyan IP...

If not, Ke'mara can go ahead as planned ^_^



Firemarbles are definitely something that you have to be careful with. Using them in an Age as a light source should be fine. Anything else is likely treading on Cyan's IP.

Anything relating to the D'ni city or the D'ni Cavern is pretty much off-limits. We've been told that we cannot touch the cavern of D'ni itself and that we cannot invent any missing history (making up minor history that has no impact of the official story arc is fine though).
Paradox
 
Posts: 1295
Joined: Fri Sep 28, 2007 6:48 pm
Location: Canada

Re: Rules for Age Content

Postby Nek'rahm » Tue Nov 20, 2007 6:33 pm

Hmm.......

Interesting...

I was saying the Ke'mara, my age, had water from a hot spring (with a Volcano under it) fall like a waterfall onto the sandy beach of the Age. As it poured into the ocean, the sand was turned into a paste.

The people who lived on the Age then funneled steam and lava from the volcano and used it to turn the paste into a sulf-sustaning wax... the Fire Marble!

That's prolly too close to Cyan IP, eh?

:(
Nek'rahm
 
Posts: 461
Joined: Mon Nov 19, 2007 2:53 pm

Re: Rules for Age Content

Postby Paradox » Tue Nov 20, 2007 6:41 pm

Consider this:
- Do we know when Firemarbles were first used?
- Did they exist back in Garternay or Terahnee?
- Was the purpose of writing the Age an attempt to make Firemarbles?, or just to write an Age?
- If Firemarbles come from this one age, where do the DRC/Atrus/etc. get them from? (Atrus had them in Tomahna IIRC)

Ideally, it's best not to touch anything like that, and especially stay away from inventing history.
Paradox
 
Posts: 1295
Joined: Fri Sep 28, 2007 6:48 pm
Location: Canada

Re: Rules for Age Content

Postby Nek'rahm » Tue Nov 20, 2007 7:36 pm

Duly noted ^_^

Okay... I gotta do some reworking ><

Happy Turkey Day this Thursday everyone! I'm outta town, so I'll have a whole week to work on my age ^_^
Nek'rahm
 
Posts: 461
Joined: Mon Nov 19, 2007 2:53 pm

Re: Rules for Age Content

Postby Anima_Caligo » Tue Nov 20, 2007 10:51 pm

I know Pryftan that it shouldn't or wouldn't stop people from asking Cyan their own questions themselves, I'm just saying the list we have now is a good structure to send to Cyan, and then if anyone else comes up with another thought, they can ship it off to Cyan themselves, and then post here or to a Mod what Cyan's response was. That way if someone else thought of the same idea, they can check the list of rules first to see if it's been already asked or not.

Mind you, we hope everyone would reply to a mod on what they asked Cyan with Cyans response, so we could update the list every time, so no other needs to waste time asking the same thing, thus wasting Cyan's time since they already gave the answer to someone else.




As for the firemarbles, I thought Atrus' Grandmother Ti'ana or his Father Gehn explained how firemarbles came into existence in one of the books. I could be wrong, but if it does, not sure how much that would hinder us from using them or not.
Anima_Caligo
 
Posts: 3
Joined: Sun Nov 18, 2007 1:44 pm

Re: Rules for Age Content

Postby Luetwo » Thu Nov 22, 2007 8:57 pm

OK, I have a question. The age I am working on is a "discovered age". I even have ideas where the book should be discovered if ever allowed in URU. This one is a food harvester age and part of the place is used to make something similar to wine. Would this be allowed. I can change it to a newly formed age, but we can get food and drink before entering the cavern, so what would be the point of finishing it.
Luetwo
 
Posts: 53
Joined: Sun Oct 07, 2007 2:49 pm
Location: along I35 in Texas

Re: Rules for Age Content

Postby allatwan » Mon Jan 05, 2009 11:07 am

Owehn wrote:That seems nicely conservative.

How about:

- The content of our Ages may not indicate any facts about the d'ni culture or practices, excepting those explicitly described elsewhere by Cyan productions.


I don't understand this part... does it mean we can't put up something that has something to do with something we've seen/ read about on Uru? For exemple: would I be able to mention a "feast of the maker" cellebration on an age, in the story line, or not? Does that also meant that we can't use textures or objects that are Dni-inspired? As in, if I like Gehn's house on Riven, I can't make something that looks a little like that on my age?
I'd just like you to clarify this, please.
Thank you!
Shorah.

-Allatwan, a newbie @ the guild and a huge Myst- Uru fan.
-Allatwan, Uru and Riven fan. Yes, I am aware that I am very new here and don't know much about age-writing, but I'll try put up something not too lame around here.
Shorah! Peace to everyone, Dn'i, Ahrotahn, Bahro... have a good day!
allatwan
 
Posts: 13
Joined: Tue Dec 30, 2008 1:27 pm
Location: Paris, France.

Re: Rules for Age Content

Postby Chacal » Mon Jan 05, 2009 11:40 am

Just so you know, it's generally not a good idea to resurrect a one-year-old thread. Any information in it is likely to be outdated anyway. This is the case with this thread: any discussion about rules for Age content we had a year ago is moot, not least because of Cyan's recent decision going open-source with uru.
Chacal


"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
User avatar
Chacal
 
Posts: 2515
Joined: Tue Nov 06, 2007 2:45 pm
Location: Quebec, Canada

Re: Rules for Age Content

Postby GPNMilano » Mon Jan 05, 2009 12:00 pm

allatwan wrote:
Owehn wrote:That seems nicely conservative.

How about:

- The content of our Ages may not indicate any facts about the d'ni culture or practices, excepting those explicitly described elsewhere by Cyan productions.


I don't understand this part... does it mean we can't put up something that has something to do with something we've seen/ read about on Uru? For exemple: would I be able to mention a "feast of the maker" cellebration on an age, in the story line, or not? Does that also meant that we can't use textures or objects that are Dni-inspired? As in, if I like Gehn's house on Riven, I can't make something that looks a little like that on my age?
I'd just like you to clarify this, please.
Thank you!
Shorah.

-Allatwan, a newbie @ the guild and a huge Myst- Uru fan.


Allatwan,

Right now the rules of Age Creation are somewhat blurry, with the announcement of Uru going open-source, we still don't know how this is going to affect ages created by fans. However, to answer some of your current questions its best to look at the most recent rules for age creation:

General Rundown:

1. No Yeesha or Bahro magic. You can't have a linking book that links to another point within that age. So lets say you have an age called Dorehn, you can't have a linking book in Dorehn that links to another part of Dorehn. No inter age linking.

2. You can create new places within the D'ni cavern, as long as they are self contained. So you can't make the interior of a building on A'guera or one of the Hoods, but you can make a brand new hood, or another area like the Baron City office, or one of the Guild pubs etc. Basically any place that can only be accessed via a linking book or through the Nexus.

3. This kind of goes with rule 2. if you're creating a new D'ni location or age you must be careful in how you use the D'ni in your storyline. You can't for instance say that "atrus wrote this age" but you can say that "Atrus visited this age". The first introduces new facts about Cyan's characters, while the second does not. We know that Atrus vistited many ages, but we don't know how many he created etc. Same goes for D'ni culture. You can't say that all D'ni ate a specific food from a specific age, but you can say that some D'ni did so.

4. As far as emulating other areas in Cyan games, its okay, as long as you don't make exact copies. So if you want your room's architecture to be similar to that of Gehn's office, thats okay, as long as it doesn't look exactly like Gehn's office. Architectural styles in a specific culture are very similar, which is why parts of the city look like parts of the hoods, they're all of the same culture. So creating a d'ni office, that looks similar to Gehn's office would be okay, because Gehn could have designed his own office to look like an office he saw in D'ni (I wouldn't mention that part anywhere in your age, as thats breaking rule #2 and #3, but not mentioning it and just letting it be open to interpretation is fine). You can also use Cyan's IP (sounds and textures) in your age or area, as long as the age is a D'ni age, and as long as its limited to textures and sounds that are found in the cavern itself (hoods, city, pubs etc). So you can make nexus terminals, pedestals etc that look like Cyan's, because those are staples of D'ni architecture, and Cyan would like us to stay as close to canon as possible in regards to the look of D'ni. You can mix your own stuff in with there's though, to give it your own style.

Hope all that helps
You can't stop the truth. IC Blog
User avatar
GPNMilano
 
Posts: 1155
Joined: Mon Apr 21, 2008 5:50 am

Re: Rules for Age Content

Postby allatwan » Sun Jan 11, 2009 7:08 am

THANK YOU!
That answered all of my questions!
-Allatwan, Uru and Riven fan. Yes, I am aware that I am very new here and don't know much about age-writing, but I'll try put up something not too lame around here.
Shorah! Peace to everyone, Dn'i, Ahrotahn, Bahro... have a good day!
allatwan
 
Posts: 13
Joined: Tue Dec 30, 2008 1:27 pm
Location: Paris, France.

Previous

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 3 guests